
@Article{iasc.2021.013732,
AUTHOR = {Chung Le Van, Trinh Hiep Hoa, Nguyen Minh Duc, Vikram Puri, Tung Sanh Nguyen, Dac-Nhuong Le},
TITLE = {Design and Development of Collaborative AR System for Anatomy Training},
JOURNAL = {Intelligent Automation \& Soft Computing},
VOLUME = {27},
YEAR = {2021},
NUMBER = {3},
PAGES = {853--871},
URL = {http://www.techscience.com/iasc/v27n3/41652},
ISSN = {2326-005X},
ABSTRACT = {Background: Augmented Reality (AR) incorporates both real and virtual objects in real-time environments and allows single and multi-users to interact with 3D models. It is often tricky to adopt multi-users in the same environment because of the devices’ latency and model position accuracy in displaying the models simultaneously. Method: To address this concern, we present a multi-user sharing technique in the AR of the human anatomy that increases learning with high quality, high stability, and low latency in multiple devices. Besides, the multi-user interactive display (HoloLens) merges with the human body anatomy application (AnatomyNow) to teach and train students, academic staff, and hospital faculty in the human body anatomy. We also introduce a pin system to share the same knowledge between multiple users. A total of 5 groups have been considered for the study and the evaluation has been performed using two parameters: latency between the devices and position accuracy of the 3D objects in the same environment. Results: The proposed multi-user interaction technique is observed to be good in terms of 3D object position accuracy and latency between the devices. Conclusion: AR technology provides a multi-user interactive environment for teaching and training in the human body anatomy.},
DOI = {10.32604/iasc.2021.013732}
}



