TY - EJOU AU - Podoba, T. AU - Tomsu, L. AU - Vlcek, K. AU - Heczko, M. TI - Surface reconstrucion by means of AI T2 - The International Conference on Computational \& Experimental Engineering and Sciences PY - 2010 VL - 15 IS - 4 SN - 1933-2815 AB - Surface reconstruction based on chaotic systems or exactly given point clouds is very difficult area. Current algorithms such as Marching Cube or Voronoi Filtering do not use methods based on artificial intelligence. In this paper, we investigate solution of polygonal surface construction based on AI. The main purpose is to generate complex polygonal mesh structures based on strange attractors with fractal structure. Attractors have to be created as 4D objects using quaternion algebra or using methods of AI. Polygonal mesh can have different numbers of polygons because of iterative application of this system. Our main goal is to develop new faster algorithm to generate 3D structures and apply its optimized computational complexity for surface reconstruction and GPU benchmarking. KW - surface KW - fractal KW - strange attractor KW - quaternion KW - marching cube algorithm KW - voronoi filtering KW - artificial intelligence KW - evolutionary algorithm DO - 10.3970/icces.2010.015.111