Open Access


Design of Authoring Tool for Static and Dynamic Projection Mapping

Sang-Joon Kim1, Nammee Moon2, Min Hong3, Gooman Park1, Yoo-Joo Choi4,*
1 Seoul National University of Science and Technology, 172 Gongneung-dong, Nowon-gu, Seoul, Korea
2 Hoseo University 165 Sechul-ri, Baebang-eup, Asan-si, Chungcheongnam-do, Korea
3 Soonchunhyang University, 336-745, Asan-si, Chungcheongnam-do, Korea
4 Seoul Media Institute Technology, 661 Deungchon-dong, Gangseo-gu, Seoul, Korea
* Corresponding Author: Yoo-Joo Choi. Email:

Computers, Materials & Continua 2021, 66(1), 1-16.

Received 30 June 2020; Accepted 22 August 2020; Issue published 30 October 2020


This study introduces the design details of a tool to create interactive projection-mapping content in a convenient manner. For the proposed tool design, a homography-based camera–projector calibration method was applied with the use of red–green–blue-depth images from a Kinect V2 sensor that did not require accurate camera calibration prerequisites. In addition, the proposed tool simultaneously achieved static projection mapping that projected the image content onto a fixed object, and dynamic projection mapping that projected the image content onto a user’s body, by tracing the moving user. To verify the effectiveness of the proposed content-creation tool, users with no programming capabilities were employed to create contents that were projected onto various objects in fixed positions and a user’s body in various poses, thereby analyzing the tool’s completeness. Moreover, the projection accuracy was analyzed at different depth positions, and the projection-mapping accuracy was verified with the use of the proposed method.


Dynamic projection mapping; camera–projector calibration; Kinect projection mapping; content authoring tool

Cite This Article

S. Kim, N. Moon, M. Hong, G. Park and Y. Choi, "Design of authoring tool for static and dynamic projection mapping," Computers, Materials & Continua, vol. 66, no.1, pp. 1–16, 2021.

This work is licensed under a Creative Commons Attribution 4.0 International License , which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
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