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  • Open Access

    ARTICLE

    3D Human Pose Estimation Using Two-Stream Architecture with Joint Training

    Jian Kang1, Wanshu Fan1, Yijing Li2, Rui Liu1, Dongsheng Zhou1,*

    CMES-Computer Modeling in Engineering & Sciences, Vol.137, No.1, pp. 607-629, 2023, DOI:10.32604/cmes.2023.024420

    Abstract With the advancement of image sensing technology, estimating 3D human pose from monocular video has become a hot research topic in computer vision. 3D human pose estimation is an essential prerequisite for subsequent action analysis and understanding. It empowers a wide spectrum of potential applications in various areas, such as intelligent transportation, human-computer interaction, and medical rehabilitation. Currently, some methods for 3D human pose estimation in monocular video employ temporal convolutional network (TCN) to extract inter-frame feature relationships, but the majority of them suffer from insufficient inter-frame feature relationship extractions. In this paper, we decompose the 3D joint location regression… More >

  • Open Access

    REVIEW

    Overview of 3D Human Pose Estimation

    Jianchu Lin1,2, Shuang Li3, Hong Qin3,4, Hongchang Wang3, Ning Cui6, Qian Jiang7, Haifang Jian3,*, Gongming Wang5,*

    CMES-Computer Modeling in Engineering & Sciences, Vol.134, No.3, pp. 1621-1651, 2023, DOI:10.32604/cmes.2022.020857

    Abstract 3D human pose estimation is a major focus area in the field of computer vision, which plays an important role in practical applications. This article summarizes the framework and research progress related to the estimation of monocular RGB images and videos. An overall perspective of methods integrated with deep learning is introduced. Novel image-based and video-based inputs are proposed as the analysis framework. From this viewpoint, common problems are discussed. The diversity of human postures usually leads to problems such as occlusion and ambiguity, and the lack of training datasets often results in poor generalization ability of the model. Regression… More >

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