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    Three-dimensional Fluid Flow Simulations Using GPU-based Particle Method

    K. Kakuda1, T. Nagashima1, Y. Hayashi1, S. Obara1, J. Toyotani1, S. Miura2, N. Katsurada3, S. Higuchi3, S. Matsuda3

    CMES-Computer Modeling in Engineering & Sciences, Vol.93, No.5, pp. 363-376, 2013, DOI:10.3970/cmes.2013.093.363

    Abstract The application of a GPU-based particle method to three-dimensional incompressible viscous fluid flow problems is presented. The particle approach is based on the MPS (Moving Particle Semi-implicit) scheme using logarithmic weighting function to stabilize the spurious oscillatory solutions for solving the Poisson equation with respect to the pressure fields by using GPU-based SCG (Scaled Conjugate Gradient) method. Numerical results demonstrate the workability and the validity of the present approach through the dam-breaking flow problem and flow behavior in a liquid ring pump with rotating impeller blades. More >

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