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  • Open Access


    Video Conference System in Mixed Reality Using a Hololens

    Baolin Sun1,#, Xuesong Gao2,#, Weiqiang Chen2, Qihao Sun2, Xiaoxiao Cui1, Hao Guo1, Cishahayo Remesha Kevin1, Shuaishuai Liu2, Zhi Liu1,*

    CMES-Computer Modeling in Engineering & Sciences, Vol.134, No.1, pp. 383-403, 2023, DOI:10.32604/cmes.2022.020491

    Abstract The mixed reality conference system proposed in this paper is a robust, real-time video conference application software that makes up for the simple interaction and lack of immersion and realism of traditional video conference, which realizes the entire process of holographic video conference from client to cloud to the client. This paper mainly focuses on designing and implementing a video conference system based on AI segmentation technology and mixed reality. Several mixed reality conference system components are discussed, including data collection, data transmission, processing, and mixed reality presentation. The data layer is mainly used for data collection, integration, and video… More >

  • Open Access


    Multimodal Imaging with 3D-Holograms for Preoperative Planning in Pediatric Cardiac Surgery: A Unique Case Report

    Federica Caldaroni1, Massimo Chessa2, Alessandro Varrica1, Alessandro Giamberti1,*

    Congenital Heart Disease, Vol.17, No.4, pp. 491-494, 2022, DOI:10.32604/chd.2022.019119

    Abstract Multimodal imaging, including augmented or mixed reality, transforms the physicians’ interaction with clinical imaging, allowing more accurate data interpretation, better spatial resolution, and depth perception of the patient’s anatomy. We successfully overlay 3D holographic visualization to magnetic resonance imaging images for preoperative decision making of a complex case of cardiac tumour in a 7-year-old girl. More >

  • Open Access


    Design and Development of Collaborative AR System for Anatomy Training

    Chung Le Van1, Trinh Hiep Hoa1, Nguyen Minh Duc1, Vikram Puri1, Tung Sanh Nguyen2, Dac-Nhuong Le3,4,*

    Intelligent Automation & Soft Computing, Vol.27, No.3, pp. 853-871, 2021, DOI:10.32604/iasc.2021.013732

    Abstract Background: Augmented Reality (AR) incorporates both real and virtual objects in real-time environments and allows single and multi-users to interact with 3D models. It is often tricky to adopt multi-users in the same environment because of the devices’ latency and model position accuracy in displaying the models simultaneously. Method: To address this concern, we present a multi-user sharing technique in the AR of the human anatomy that increases learning with high quality, high stability, and low latency in multiple devices. Besides, the multi-user interactive display (HoloLens) merges with the human body anatomy application (AnatomyNow) to teach and train students, academic… More >

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