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  • Open Access

    ARTICLE

    Recurrent MAPPO for Joint UAV Trajectory and Traffic Offloading in Space-Air-Ground Integrated Networks

    Zheyuan Jia, Fenglin Jin*, Jun Xie, Yuan He

    CMC-Computers, Materials & Continua, Vol.86, No.1, pp. 1-15, 2026, DOI:10.32604/cmc.2025.069128 - 10 November 2025

    Abstract This paper investigates the traffic offloading optimization challenge in Space-Air-Ground Integrated Networks (SAGIN) through a novel Recursive Multi-Agent Proximal Policy Optimization (RMAPPO) algorithm. The exponential growth of mobile devices and data traffic has substantially increased network congestion, particularly in urban areas and regions with limited terrestrial infrastructure. Our approach jointly optimizes unmanned aerial vehicle (UAV) trajectories and satellite-assisted offloading strategies to simultaneously maximize data throughput, minimize energy consumption, and maintain equitable resource distribution. The proposed RMAPPO framework incorporates recurrent neural networks (RNNs) to model temporal dependencies in UAV mobility patterns and utilizes a decentralized multi-agent More >

  • Open Access

    ARTICLE

    Performance Evaluation of Multi-Agent Reinforcement Learning Algorithms

    Abdulghani M. Abdulghani, Mokhles M. Abdulghani, Wilbur L. Walters, Khalid H. Abed*

    Intelligent Automation & Soft Computing, Vol.39, No.2, pp. 337-352, 2024, DOI:10.32604/iasc.2024.047017 - 21 May 2024

    Abstract Multi-Agent Reinforcement Learning (MARL) has proven to be successful in cooperative assignments. MARL is used to investigate how autonomous agents with the same interests can connect and act in one team. MARL cooperation scenarios are explored in recreational cooperative augmented reality environments, as well as real-world scenarios in robotics. In this paper, we explore the realm of MARL and its potential applications in cooperative assignments. Our focus is on developing a multi-agent system that can collaborate to attack or defend against enemies and achieve victory with minimal damage. To accomplish this, we utilize the StarCraft… More >

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