Home / Advanced Search

  • Title/Keywords

  • Author/Affliations

  • Journal

  • Article Type

  • Start Year

  • End Year

Update SearchingClear
  • Articles
  • Online
Search Results (2)
  • Open Access

    ARTICLE

    Interactive Restoration of Three-Dimensional Implicit Surface with Irregular Parts

    Jiayu Ren1,*, Yoshihisa Fujita2, Susumu Nakata2

    CMES-Computer Modeling in Engineering & Sciences, Vol.136, No.3, pp. 2111-2125, 2023, DOI:10.32604/cmes.2023.025970

    Abstract Implicit surface generation based on the interpolation of surface points is one of the well-known modeling methods in the area of computer graphics. Several methods for the implicit surface reconstruction from surface points have been proposed on the basis of radial basis functions, a weighted sum of local functions, splines, wavelets, and combinations of them. However, if the surface points contain errors or are sparsely distributed, irregular components, such as curvature-shaped redundant bulges and unexpectedly generated high-frequency components, are commonly seen. This paper presents a framework for restoring irregular components generated on and around surfaces. Users are assumed to specify… More >

  • Open Access

    ARTICLE

    Scalable Electromagnetic Simulation Environment

    Raju R. Namburu1, Eric R. Mark, Jerry A. Clarke

    CMES-Computer Modeling in Engineering & Sciences, Vol.5, No.5, pp. 443-454, 2004, DOI:10.3970/cmes.2004.005.443

    Abstract Computational electromagnetic (CEM) simulations of full-range military vehicles play a critical role in enhancing the survivability and target recognition of combat systems. Modeling of full-range military systems subjected to high frequencies may involve generating large-scale meshes, solving equations, visualization, and analysis of results in the range of billions of unknowns or grid points. Hence, the overall objective of this research is to develop and demonstrate a scalable CEM software environment to address accurate prediction of radar cross sections (RCS) for full- range armored vehicles with realistic material treatments and complex geometric configurations. A software environment consisting of scalable preprocessing, postprocessing,… More >

Displaying 1-10 on page 1 of 2. Per Page