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  • Open Access


    ADVENTURE AutoGL: A Handy Graphics and GUI Library for Researchers and Developers of Numerical Simulations

    H. Kawai1

    CMES-Computer Modeling in Engineering & Sciences, Vol.11, No.3, pp. 111-120, 2006, DOI:10.3970/cmes.2006.011.111

    Abstract ADVENTURE AutoGL (pronounced as ‘Ote- ga-lu’) is a graphics and GUI library, dedicated for simulation-based research and development. It is designed for the simulation users to develop their own data viewers and editors. Currently, the library is used among many researchers and simulation users, mainly in universities and national research centers. Its functionalities and supported platforms are explained. AutoGL applications of various kinds of simulation methods are demonstrated also. More >

  • Open Access


    Scalable Electromagnetic Simulation Environment

    Raju R. Namburu1, Eric R. Mark, Jerry A. Clarke

    CMES-Computer Modeling in Engineering & Sciences, Vol.5, No.5, pp. 443-454, 2004, DOI:10.3970/cmes.2004.005.443

    Abstract Computational electromagnetic (CEM) simulations of full-range military vehicles play a critical role in enhancing the survivability and target recognition of combat systems. Modeling of full-range military systems subjected to high frequencies may involve generating large-scale meshes, solving equations, visualization, and analysis of results in the range of billions of unknowns or grid points. Hence, the overall objective of this research is to develop and demonstrate a scalable CEM software environment to address accurate prediction of radar cross sections (RCS) for full- range armored vehicles with realistic material treatments and complex geometric configurations. A software environment… More >

  • Open Access


    Enhanced Understanding of Particle Simulations Through Deformation-Based Visualization

    A.N.M. Imroz Choudhury1, Michael D. Steffen1, James E. Guilkey2, Steven G.Parker3

    CMES-Computer Modeling in Engineering & Sciences, Vol.63, No.2, pp. 117-136, 2010, DOI:10.3970/cmes.2010.063.117

    Abstract We present a physically based method for visualizing deformation in particle simulations, such as those describing structural mechanics simulations. The method uses the deformation gradient tensor to transform carefully chosen glyphs representing each particle. The visualization approximates how simulated objects responding to applied forces might look in reality, allowing for a better understanding of material deformation, an important indicator of, for example, material failure. It can also help highlight possible errors and numerical deficiencies in the simulation itself, suggesting how simulations might be changed to yield more accurate results. More >

  • Open Access


    Object Oriented Design of a Finite Element Code in Java

    G.P. Nikishkov1

    CMES-Computer Modeling in Engineering & Sciences, Vol.11, No.2, pp. 81-90, 2006, DOI:10.3970/cmes.2006.011.081

    Abstract This paper presents the object oriented approach to programming the finite element method using the Java language. The developed finite element code consists of ten Java packages. Three main methods are related to generation of finite element models, solution of elastic and elastic-plastic boundary value problems, and visualization of models and solution results. Object-oriented model of the code is described. It is demonstrated that Java 1.5 new features are useful in development of the finite element code. Java 3D is used for visualization of models and results. More >

  • Open Access


    Numerical Visualizations of Mixing Enhancement in a 2D Supersonic Ejector

    M. Dandani1,*, V. Lepiller2, A. Ghezal3, P. Desevaux4

    FDMP-Fluid Dynamics & Materials Processing, Vol.14, No.1, pp. 23-37, 2018, DOI:10.3970/fdmp.2018.014.023

    Abstract The present study deals with the numerical visualization of the mixing process in a 2D supersonic ejector. The mixing process is visualized using two CFD flow visualization methods. The first method consists in introducing discrete particles in the secondary flow and computing their trajectories. The second method consists in modeling the diffusion of a passive scalar introduced in one of the two flows. The mixing process is investigated in the case of a conventional 2D supersonic ejector and a second case of an ejector equipped with transverse micro jets. Flow visualizations obtained show the existence More >

  • Open Access


    Improve Computer Visualization of Architecture Based on the Bayesian Network

    Tao Shen1,*, Yukari Nagai1, Chan Gao2

    CMC-Computers, Materials & Continua, Vol.58, No.2, pp. 307-318, 2019, DOI:10.32604/cmc.2019.04876

    Abstract Computer visualization has marvelous effects when it is applied in various fields, especially in architectural design. As an emerging force in the innovation industry, architects and design agencies have already demonstrated the value of architectural visual products in actual application projects. Based on the digital image technology, virtual presentation of future scenes simulates architecture design, architectural renderings and multimedia videos. Therefore, it can help design agencies transform the theoretical design concept into a lively and realistic visual which can provide the audience with a clearer understanding of the engineering and construction projects. However, it is More >

  • Open Access


    A First-Principles Computational Framework for Liquid Mineral Systems

    B.B. Karki1, D. Bhattarai1, L. Stixrude2

    CMC-Computers, Materials & Continua, Vol.3, No.3, pp. 107-118, 2006, DOI:10.3970/cmc.2006.003.107

    Abstract Computer modeling of liquid phase poses tremendous challenge: It requires a relatively large simulation size, long simulation time and accurate interatomic interaction and as such, it produces massive amounts of data. Recent advances in hardware and software have made it possible to accurately simulate the liquid phase. This paper reports the details of methodology used in the context of liquid simulations and subsequent analysis of the output data. For illustration purpose, we consider the results for the liquid phases of two geophysically relevant materials, namely MgO and MgSiO3. The simulations are performed using the parallel first-principles More >

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