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    ARTICLE

    Real-time Volume Preserving Constraints for Volumetric Model on GPU

    Hongly Va1, Min-Hyung Choi2, Min Hong3,*

    CMC-Computers, Materials & Continua, Vol.73, No.1, pp. 831-848, 2022, DOI:10.32604/cmc.2022.029576

    Abstract This paper presents a parallel method for simulating real-time 3D deformable objects using the volume preservation mass-spring system method on tetrahedron meshes. In general, the conventional mass-spring system is manipulated as a force-driven method because it is fast, simple to implement, and the parameters can be controlled. However, the springs in traditional mass-spring system can be excessively elongated which cause severe stability and robustness issues that lead to shape restoring, simulation blow-up, and huge volume loss of the deformable object. In addition, traditional method that uses a serial process of the central processing unit (CPU) to solve the system in… More >

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