Open Access
ARTICLE
Decentralized Sports Streaming Authorization: A Three-Layer Cryptographic Architecture for Live and On-Demand Access
Faculty of Innovation Engineering, Macau University of Science and Technology, Macau, China
* Corresponding Author: Li Feng. Email:
Computers, Materials & Continua 2026, 88(2), 83 https://doi.org/10.32604/cmc.2026.083047
Received 02 April 2026; Accepted 08 May 2026; Issue published 15 June 2026
Abstract
The modern sports streaming market is severely fragmented, forcing fans into costly, siloed platforms. While blockchain-based decentralized architectures offer a unified, interoperable sport streaming ecosystem, securely delivering commercial video over untrusted infrastructure remains a profound cryptographic challenge. Existing schemes fail to simultaneously support highly granular on-demand highlights and large scale dynamic live subscriptions. To resolve this, we propose a novel decentralized authorization architecture that systematically integrates existing cryptographic primitives into a decoupled three-layer protocol. By securely bridging on-chain state transitions with off-chain cryptographic enforcement, our architecture directly maps commercial payment workflows onto the underlying key evolution logic. The protocol leverages a top-down Binary Hash Tree for arbitrary-grained aggregated authorization of static highlights, while combining a salt-governed forward hash chain with dynamic Identity-Based Broadcast Encryption to achieve state-driven adaptive authorization for live streams. Rigorous theoretical analysis and extensive evaluations confirm the robust security and high efficiency of our proposed architecture.Keywords
The global sports streaming market [1] is experiencing unprecedented fragmentation. To maximize revenue, top-tier sports leagues are splitting their media rights across various independent platforms, forcing fans into a costly and siloed viewing experience where following a single team often requires multiple subscriptions. Concurrently, the sports consumption paradigm has fundamentally evolved. Modern audiences demand not only traditional Live Subscriptions [2] (e.g., full-match broadcasts or season passes) but also highly granular on-demand Highlights [3–5] (e.g., short customized clips, player-specific moments, and secondary creations).
To unify this fragmented landscape, blockchain technologies [6] offer a highly promising solution. By leveraging blockchain as a trustless settlement layer and employing wallet-backed self-sovereign identities as universal identities [7], a decentralized ecosystem can dismantle traditional platform silos. This paradigm allows fans to access content from multiple independent broadcasters, or even different federations (e.g., the National Basketball Association (NBA), Premier League, and the Federation Internationale de Football Association (FIFA)), through a single, interoperable portal. It restores a seamless viewing experience for users while enabling content providers to directly monetize diverse digital sporting assets within a transparent, decentralized media economy.
Realizing this unified ecosystem requires delivering commercial video over untrusted infrastructure, such as decentralized storage networks or public content delivery networks [6,8]. To protect copyrights, the video payload must be rigorously end-to-end encrypted [9]. However, it introduces a profound challenge: the selective sharing of encrypted data. This challenge is complex in sports streaming, where data consumption operates along two distinct dimensions: historical Highlights and Live Subscriptions. Highlights demand retroactive, fine-grained isolation of bounded historical intervals (e.g., a specific 10-s goal clip) from a massive, pre-encrypted stream. Conversely, Live Subscriptions demand open-ended, continuous access to future data as it is generated, coupled with the ability to instantly sever access for departing viewers.
Most cryptographic data-sharing schemes are ill-equipped to handle these heterogeneous access patterns. Traditional approaches, such as relying on public-key encryption or Attribute-Based Encryption (ABE) [10], inherently force access policies to be hard-coded into ciphertexts. This static paradigm collapses in sports streaming, where the live audience is highly volatile, and eventual highlight buyers are entirely unknown during the initial broadcast. Furthermore, even advanced underlying cryptographic structures fall short. Binary Hash Trees (BHT) excel at static historical boundaries but cannot scale for continuous live subscriptions. Conversely, hash-chain-based subscription models natively support continuous access but suffer from an “all-or-none” limitation, failing to enforce exact historical boundaries for short clips. To this end, Droplet [11] proposed a unified architecture combining both primitives, but its continuous key derivation exposes a critical “subscribe-cancel-resubscribe” vulnerability that leaks unauthorized data. While recent schemes like SegSub [12] mitigate this by segmenting the regression chain, this rigid truncation fundamentally destroys the ultra-fine-grained expressiveness required for precise highlight clipping. More critically, when confronting the massive audience churn of live sports, both architectures collapse: their reliance on point-to-point (unicast) key updates inevitably triggers crippling
To bridge this gap, instead of designing a fundamentally new cryptographic primitive, we propose a decentralized authorization architecture built upon a novel decoupled three-layer cryptographic protocol. The core novelty lies in the system design: rather than forcing access policies into static ciphertexts, our architecture ingeniously orchestrates existing primitives to physically isolate heterogeneous access demands into distinct layers. For static content, it utilizes a top-down BHT exclusively for payload encryption, fulfilling the ultra-fine-grained isolation demanded by on-demand highlights without introducing data redundancy. Conversely, for highly volatile live subscriptions, it orchestrates a salt-governed forward hash chain alongside dynamic Identity-Based Broadcast Encryption (IBBE). Under this mechanism, on-chain revocation events trigger the injection of unpredictable cryptographic salts to explicitly sever the forward derivation path for departing viewers. Simultaneously, dynamic IBBE securely encapsulates these salt updates into a single
In summary, our main contributions are:
• A decentralized authorization architecture is proposed to securely bridge on-chain state transitions with off-chain cryptographic enforcement. By directly mapping commercial payment workflows onto the underlying key evolution logic, it establishes a transparent media economy enabling seamless, cross-platform, and cross-federation interoperability, allowing users to access diverse sports streams through a single portal.
• A novel three-layer protocol design unifies heterogeneous access demands. This architecture design elegantly integrates existing cryptographic primitives into a single underlying cryptographic foundation. For on-demand highlights, it achieves arbitrary-grained aggregated authorization, enabling exact historical clipping without data redundancy. Concurrently, for continuous live streaming, it realizes state-driven adaptive authorization to execute dynamic, real-time access control with robust security and high efficiency.
• Rigorous theoretical proofs demonstrate that the proposed scheme inherently guarantees forward and backward secrecy, alongside robust resistance to complex “subscribe-cancel-resubscribe” vulnerabilities. Furthermore, extensive evaluations confirm the architecture’s overall efficiency across both consumption paradigms, demonstrating optimal communication overhead for exact-chunk highlight retrieval and strict
For clarity and ease of reference, the principal notations used throughout our system design and analysis are summarized in Table 1.

Recent research relevant to our problem spans three main areas: blockchain-enabled media ecosystems, sports highlight generation, and cryptographic data sharing.
2.1 Blockchain-Enabled Media Distribution and Decentralized Access Control
Blockchain has emerged as a coordination layer for transparent settlement and direct media monetization, though most designs focus on coarse-grained business workflows rather than chunk-level stream authorization [1]. While prototypes successfully integrate smart contracts with decentralized storage for live video delivery [6], practical InterPlanetary File System deployments often face non-trivial performance and centralization trade-offs [8,13,14]. Similarly, decentralized access control frameworks for cloud and Internet of Things systems [15–17], alongside self-sovereign identity mechanisms [7,18], effectively reduce central authority reliance. However, they typically manage access at the file or service level, failing to address the dual demands of fine-grained historical clipping and continuous live subscriptions within a single encrypted stream.
2.2 Sports Highlights and Personalized Consumption
Multimedia research has significantly advanced automatic sports highlight generation [3], personalized detection [4], implicit user-specified generation [5], and automated narration [19]. While these works underscore the growing demand for highly granular, personalized sports clips, they primarily focus on content understanding and generation. They generally assume the desired footage is already accessible to the system, leaving the orthogonal challenge of cryptographically enforcing fine-grained paid access over untrusted distribution networks unresolved.
2.3 Cryptographic Data Sharing for Historical and Live Access
ABE offers expressive fine-grained authorization [10,20], but hard-codes policies into ciphertexts, rendering it inflexible for live streams with dynamically changing audiences. For temporal access, interval-based schemes efficiently delegate bounded historical ranges [21], while key regression enables forward-only derivation of future decryption states [22]. Droplet combined these concepts into a unified framework for decentralized streams [11], and SegSub further improved resilience against re-subscription leakage via chain segmentation [12]. Additionally, accumulators and broadcast encryption have been utilized for scalable revocation and group updates [23,24]. Despite these advances, no prior system simultaneously delivers exact-granularity historical clipping, secure forward-only live continuation, resistance to subscribe-cancel-resubscribe abuse, and server-side

In this section, we define the three foundational cryptographic primitives utilized in our architecture.
BHT [25] is a hierarchical structure designed for deterministic key derivation. It employs a top-down approach to expand a single root secret into a large set of related keys. Let
where
Dynamic IBBE [24] is a cryptographic primitive that securely transmits a message
where
4 Decentralized Streaming Authorization System Design
In this section, we present the architecture of our decentralized authorization system, designed to support the full lifecycle of sports streaming. At its core, the proposed scheme decouples the transaction plane (trading and state management), the control plane (dynamic access management), and the data plane (static payload encryption). By integrating the blockchain with a novel three-layer cryptographic protocol, our design mathematically maps the commercial payment logic directly onto the underlying key evolution logic. Consequently, the system achieves fine-grained, dynamic authorization with robust security and low overhead. We first formalize the system model, and subsequently detail the proposed three-layer cryptographic protocol.
We consider a global ecosystem comprising multiple independent sports leagues and federations (e.g., the Premier League, the NBA, and the FIFA) acting as content providers. Each provider broadcasts numerous live matches to a global audience. Aligning with standard modern streaming protocols such as Hypertext Transfer Protocol Live Streaming and Moving Picture Experts Group Dynamic Adaptive Streaming over Hypertext Transfer Protocol, a continuous live match video
To securely orchestrate this ecosystem, our system involves the following interacting entities, as illustrated in Fig. 1:
• Content Provider (CP): The CP is the owner and producer of the commercial streaming data. It orchestrates the entire authorization lifecycle by registering matches and commercial parameters (e.g., pricing models) on the blockchain, continuously encrypting the live video chunks, and enforcing flexible access control across diverse consumption models. Given the industrial scale of global sports broadcasting, we assume the CP is equipped with robust computational infrastructure (e.g., dedicated servers or cloud environments) capable of handling high-definition video processing and real-time cryptography.
• Live Subscribers: Live subscribers are the end-users dedicated to accessing the real-time broadcast (e.g., via a season pass or a pay-per-view live match). They initiate on-chain transactions to purchase a continuous state of access over time from the CP. Given the massive scale of global sports audiences, their authorization state is inherently dynamic (e.g., frequently joining or revoking mid-stream), directly driving the rapid and continuous evolution of the active authorized set
• Highlight Buyers: Highlight buyers are the end-users who purchase specific video segments post-match (e.g., a 10-s goal clip or a player highlight). They initiate on-chain transactions to acquire on-demand access to a discrete chunk range. This long-tail, fragmented consumption pattern necessitates strictly granular authorization.
• Blockchain: The blockchain is the decentralized ledger for financial settlement. It maintains the global authorization state via a smart contract (SC) layer, functioning as programmable, autonomously executing state machines. Both content providers (e.g., diverse sports leagues) and global end-users register on-chain, leveraging cryptographic wallet addresses as universal identities to achieve seamless cross-platform interoperability.
• Storage Infrastructure: Serving purely as the data delivery pipeline, this infrastructure is strictly modeled under the honest-but-curious security assumption. While it faithfully caches and routes the encrypted data, it remains completely oblivious to the plaintext content, cryptographic keys, and authorization logic. This explicitly decouples the ecosystem’s security from infrastructural trust.

Figure 1: System model of the decentralized sports streaming authorization architecture. The ecosystem decouples the transaction plane (Blockchain), the data plane (Storage), and the control plane to serve both Live Subscribers and Highlight Buyers.
4.2 Three-Layer Cryptographic Protocol
To achieve extremely fine-grained authorization (down to a single chunk

Figure 2: The decoupled cryptographic architecture of Layer 1 and Layer 2. Layer 1 (top) utilizes a BHT for static CEK derivation. Layer 2 (bottom) maintains a temporal hash chain of SEKs. During a revocation event (e.g., at
Layer 1: Chunk-Level Static Encryption
For a raw video stream comprising a chronological sequence of discrete chunks
which is subsequently offloaded to the storage infrastructure. Benefiting from the BHT’s top-down key derivation, this layer natively enables arbitrary-grained key aggregation. This topological property allows the system to efficiently share any arbitrary highlight clip of the sports stream (e.g., aggregating a minimal set of intermediate tree nodes to authorize a discrete chunk range), explicitly fulfilling the highlight buyers’ demands without introducing data redundancy.
Layer 2: Stream-Level Key Derivation
For the chronological delivery of a live streaming, this layer executes a continuous, time-bound key encapsulation. By initializing a unidirectional hash chain, we recursively derives a temporal state
which is continuously distributed as the composite ciphertext tuple
where
During periods of stable on-chain membership (
Conversely, upon detecting a new on-chain revocation (
In this manner, Layer 2 achieves an event-triggered adaptive authorization segmentation, which enforces precise, time-bound access control without ever requiring the heavy static payloads in Layer 1 to be re-encrypted.
Layer 3: Group-Level Access Control
To securely distribute the dynamic salt generated in Layer 2 exclusively to authorized subscribers, this layer establishes a group-level access control mechanism by leveraging a Dynamic IBBE scheme.
Let
where
Cryptographically, the witness
where
Ultimately, this three-layer architecture establishes a rigorous cryptographic foundation tailored for decentralized sports streaming. Specifically, Layer 1 achieves arbitrary-grained aggregated authorization, empowering users to unlock customized, discrete video segments (e.g., highlights) using a single compact key token. Concurrently, Layer 2 and Layer 3 jointly realize state-driven adaptive authorization for continuous live subscriptions.
4.3 Arbitrary-Grained Highlight Authorization
In the on-demand scenario, the live event has concluded, and the entire video
Step 1: Purchase Initiation. Viewer
Step 2: Minimum Cover Derivation. The CP monitors the blockchain for purchase events. To authorize access, the CP derives the Minimum Node Cover
Step 3: Token Delivery. To ensure secure delivery over the public ledger, the CP encrypts
Step 4: Decryption. Viewer

4.4 State-Driven Live Subscription
Unlike the static on-demand scenario, live sports streaming requires continuous temporal progression and dynamic membership management. This workflow activates the full three-layer architecture to handle the onboarding of new subscribers and the access severance of revoked users, entirely without re-encrypting the video payload. The protocol operates through a continuous steady-state derivation, punctuated by rigorous state transitions, detailed in Algorithm 2:
Step 1: Subscription Initiation. When a new viewer
Step 2: Token Delivery. When the CP detects the on-chain update, it extracts the current Layer 2 temporal state
Step 3: Derivation and Decryption. Viewer
Revocation: When a user
(a) The CP updates the accumulator to
(b) It generates a fresh salt
(c) It broadcasts the new ciphertext
Excluded from

5 Security and Performance Analysis
In this section, we theoretically analyze the proposed architecture, demonstrating its rigorous cryptographic security guarantees, alongside an evaluation of its performance.
We model the adversary
5.2 Formal Security Definitions
Definition 1 (Forward Secrecy): We define forward secrecy via a challenge-response game
Definition 2 (Backward Secrecy): Symmetrically, we define backward secrecy via a game
Definition 3 (SCR Security under Collusion): We formalize Subscribe-Cancel-Resubscribe (SCR) security under a collusion model. Let
Theorem 1 (Forward Secrecy): The proposed architecture ensures forward secrecy such that a revoked adversary
Proof of Theorem 1: Suppose
Theorem 2 (Backward Secrecy): The proposed architecture ensures backward secrecy such that a newly joined adversary
Proof of Theorem 2: Let
Theorem 3 (SCR Attack Resistance and Collusion Resilience): The architecture is resilient against SCR attacks and collusion among multiple corrupted identities, ensuring that pooled credentials yield no advantage in unauthorized intervals.
Proof of Theorem 3: Consider an extreme collusion scenario (satisfying Definition 3) where
Remark 1 (Out-of-Band Key Sharing and Piracy): While our architecture rigorously prevents cryptographic collusion (i.e., attackers attempting to derive unauthorized keys by pooling stale and fresh credentials, as formally proven in Theorem 3), it does not prevent a legitimate, active subscriber from voluntarily redistributing their correctly decrypted keys or plaintext video payload to unauthorized users. Such out-of-band key sharing is fundamentally beyond the scope of cryptographic access control models. In commercial digital rights management deployments, mitigating this specific piracy vector requires integrating complementary orthogonal technologies, such as digital watermarking or traitor tracing schemes, which can be seamlessly applied to the Layer 1 static payloads without altering our proposed three-layer authorization protocol.
By decoupling the static video payload from dynamic access rights, our architecture achieves highly scalable performance strictly bounded by constants or logarithmic functions.
Communication Overhead. For continuous live subscriptions, the Layer 3 dynamic IBBE ensures that the broadcast ciphertext
Computational Efficiency (Content Provider). During steady-state streaming, the CP’s workload is minimal, requiring only one symmetric encryption and one hash evaluation
Computational Efficiency (Subscriber). Authorized viewers execute real-time playback on local devices with negligible overhead. Unwrapping a temporal chunk requires precisely one
In this section, we evaluate the performance of our scheme through three core dimensions: communication efficiency for historical highlights, server-side scalability under high churn, and the client-side latency trade-off. We compare Our Scheme against two decentralized stream sharing schemes, Droplet [11] and SegSub [12], under workloads that reflect the high-churn and fine-grained access patterns typical of decentralized sports streaming.
6.1 Efficiency of On-Demand Highlights
To evaluate the communication overhead for historical video highlights, we simulate a stream of

Figure 3: Communication overhead for on-demand highlight authorization. (a) Evaluated under relaxed granularity, permitting segment-level redundant access. (b) Evaluated under strict exact-chunk granularity, ensuring zero data leakage.
Boundary Alignment and Privacy Overhead. As shown in Fig. 3, both Our Scheme and Droplet exhibit jagged curves. This is because the communication cost in BHT-based designs depends on how well the requested intervals align with the tree structure. Although both schemes achieve an
Impact of Access Precision. As shown in Fig. 3a, SegSub seems competitive under relaxed granularity because it delivers keys at the segment level. However, this approach is limited because it often includes extra, unrequested chunks within those segments to simplify key delivery. This means the provider either risks data leakage by sending more than requested or faces higher costs to be precise. When we enforce Exact-Chunk Granularity to prevent such leakage (Fig. 3b), SegSub’s performance drops significantly. This happens because SegSub send many individual 32-Byte keys for any chunks that fall outside its segment boundaries. In contrast, Our Scheme supports precise access for any interval from the start, which keeps the communication cost low while strictly following the principle of least privilege.
6.2 Server Communication Overhead under Revocation
To evaluate scalability under high churn, we examine the server communication overhead during batch revocation events. Fig. 4 plots the server communication cost (in kilobytes) relative to the number of revoked users (

Figure 4: Server communication overhead relative to the revocation batch size
Droplet relies on a unicast mechanism to distribute updated keys to all remaining valid users, causing its communication cost to scale linearly with
In contrast, Our Scheme eliminates the need for user-specific key distribution. By leveraging IBBE and on-chain state tracking, the server only needs to broadcast a single, constant-size epoch ciphertext. As illustrated by the flat blue line in Fig. 4, the server communication overhead remains strictly

Figure 5: End-to-end computation latency trade-off during a major revocation event (

Figure 6: Client computation latency relative to the revocation batch size
6.3 End-to-End Computation Latency Trade-off
To evaluate practical deployment, we anchor our simulation parameters to standard micro-benchmarks. For the server, we model a standard cloud instance (Elliptic Curve Integrated Encryption Scheme:
Server-Side Scalability. During a batch revocation of
Client-Side Latency. To achieve this server scalability, legitimate clients should fetch the on-chain revocation list and locally compute the
Theoretical Boundary and Practical Limitations. Since the client latency is dominated by local hashing, we evaluate its non-linear scaling to identify hardware limits. The computational complexity reaches its theoretical maximum at
Since the IBBE decryption overhead is constant (
Remark 2 (Mitigating Blockchain Latency): Our system is immune to blockchain latency during steady-state operations, as subscribers autonomously roll the hash chain off-chain (
Remark 3 (Client-Side Revocation Overhead): The primary client-side computational bottleneck stems from the IBBE witness updates triggered by membership revocations. As illustrated in Figs. 5 and 6, this overhead is manageable under typical churn rates. For constrained clients (e.g., low-power devices), this computation can be practically absorbed without playback stuttering by expanding the playback buffer (e.g., from 2 s to 4 s) or dynamically adjusting the video frame rate. Furthermore, to address increased natural churn at a massive system scale, our future research will explore reputation-based tiered grouping. By isolating volatile users, this approach minimizes the revocation scale within stable clusters, fundamentally reducing the witness update burden for the majority of clients.
This paper presents a decentralized architecture that unifies the fragmented sports streaming ecosystem. By decoupling static video payloads from dynamic access rights via a three-layer cryptographic protocol, we directly map commercial workflows onto the underlying key evolution. Our approach successfully resolves the technical conflict between fine-grained highlight isolation and continuous live streaming authorization. We proved the system’s strict forward and backward secrecy over untrusted infrastructure. Furthermore, by permanently eradicating
Acknowledgement: None.
Funding Statement: The authors received no specific funding for this study.
Author Contributions: The authors confirm contribution to the paper as follows: Conceptualization, Liangyu Lin and Li Feng; methodology, Liangyu Lin; software, Lin Huang; validation, Li Feng; formal analysis, Li Feng; investigation, Lin Huang; writing—original draft preparation, Liangyu Lin; writing—review and editing, Liangyu Lin; visualization, Lin Huang; project administration, Li Feng. All authors reviewed and approved the final version of the manuscript.
Availability of Data and Materials: Not applicable.
Ethics Approval: Not applicable.
Conflicts of Interest: The authors declare no conflicts of interest.
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Copyright © 2026 The Author(s). Published by Tech Science Press.This work is licensed under a Creative Commons Attribution 4.0 International License , which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.


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