Vol.31, No.3, 2022, pp.1843-1855, doi:10.32604/iasc.2022.020365
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ARTICLE
Application of XR-Based Virtuality-Reality Coexisting Course
  • Chun Xu1,*, Linyue Zhang2
1 Shenzhen Polytechnic, Shenzhen, 518000, China
2 The University of Chicago, Chicago, 60637, United States
* Corresponding Author: Chun Xu. Email:
Received 20 May 2021; Accepted 21 June 2021; Issue published 09 October 2021
Abstract
Significant advances in new emerging technologies such as the 5th generation mobile networks (5G), Expand the reality (XR), and Artificial Intelligence (AI) enable extensive three-dimensional (3D) experience and interaction. The vivid 3D virtual dynamic displays and immersive experiences will become new normal in near future. The XR-based virtuality-reality co-existing classroom goes beyond the limitations of Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR). Such technology also enables integration of the digital and physical worlds and further creates a smart classroom featuring co-existed virtuality and reality. In this paper, we show an application of the XR enabling human-environment interaction. Through the theory explanation, practice platform and combination of virtual and reality, using XR we construct a new type of class. We develop the teaching methods using digital enabling, building information model library, and offline XR immersive teaching, and design a mixed teaching method which is virtual and real, and is available in online and offline formats. In our developed system the working scene as it is seen in practice is shown to the students. We consider the steel structure construction technology course in civil engineering and architecture as an example, to help the learners develop their theoretical understanding and practical skills. We also discuss the application and development of the class based on virtual and reality. This work shows the feasibility and significance of learning methods and the reconstruction and transformation of learning spaces empowered by new technologies in the digital era.
Keywords
XR (extended reality); virtuality-reality co-existing; curriculum design
Cite This Article
Xu, C., Zhang, L. (2022). Application of XR-Based Virtuality-Reality Coexisting Course. Intelligent Automation & Soft Computing, 31(3), 1843–1855.
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