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  • Open Access

    ARTICLE

    Acute Effects of Virtual Reality Exercise on Young Adults’ Blood Pressure and Feelings

    Pablo Saiz-Gonzalez1,2, Daniel J. McDonough3, Wenxi Liu4, Zan Gao1,*

    International Journal of Mental Health Promotion, Vol.25, No.5, pp. 711-719, 2023, DOI:10.32604/ijmhp.2023.027530

    Abstract Virtual reality (VR) seems to have the potential to provide opportunities to promote physical activity (PA) in a fun way. This paper aimed to examine the acute effects of three different virtual reality-based exercise bikes on young adults’ blood pressure (BP) and feelings compared to a traditional exercise cycling session. Four exercise sessions (immersive VR cycling, two non-immersive VR cycling, and traditional cycling) were completed by 36 young adults (22 females; Mage = 23.6 years). BP was measured immediately before and after each session using a BP cuff and exercise-induced feelings were assessed via an established survey immediately after each… More >

  • Open Access

    ARTICLE

    Blood Pressure and Heart Rate Measurements Using Photoplethysmography with Modified LRCN

    Chih-Ta Yen1,*, Cheng-Hong Liao2

    CMC-Computers, Materials & Continua, Vol.71, No.1, pp. 1973-1986, 2022, DOI:10.32604/cmc.2022.022679

    Abstract In this study, single-channel photoplethysmography (PPG) signals were used to estimate the heart rate (HR), diastolic blood pressure (DBP), and systolic blood pressure (SBP). A deep learning model was proposed using a long-term recurrent convolutional network (LRCN) modified from a deep learning algorithm, the convolutional neural network model of the modified inception deep learning module, and a long short-term memory network (LSTM) to improve the model's accuracy of BP and HR measurements. The PPG data of 1,551 patients were obtained from the University of California Irvine Machine Learning Repository. How to design a filter of PPG signals and how to… More >

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