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  • Open Access

    ARTICLE

    Realization of Mobile Augmented Reality System Based on Image Recognition

    Shanshan Liu1, Yukun Cao1, Lu Gao1, Jian Xu1,2,*, Wu Zeng1,2

    Journal of Information Hiding and Privacy Protection, Vol.3, No.2, pp. 55-59, 2021, DOI:10.32604/jihpp.2021.017254

    Abstract With the development of computation technology, the augmented reality (AR) is widely applied in many fields as well as the image recognition. However, the AR application on mobile platform is not developed enough in the past decades due to the capability of the mobile processors. In recent years, the performance of mobile processors has changed rapidly, which makes it comparable to the desktop processors. This paper proposed and realized an AR system to be used on the Android mobile platform based on the image recognition through EasyAR engine and Unity 3D development tools. In this system, the image recognition could… More >

  • Open Access

    ARTICLE

    Intention to Use Mobile Augmented Reality in the Tourism Sector

    Malik Khlaif Gharaibeh1, Natheer Khlaif Gharaibeh2,*, Mohammad Ayoub Khan3, Waleed Abdel karim Abu-ain4, Musab Kasim Alqudah2

    Computer Systems Science and Engineering, Vol.37, No.2, pp. 187-202, 2021, DOI:10.32604/csse.2021.014902

    Abstract This article examines the main variables that influence the intention to use Augmented Reality (AR) applications in the tourism sector in Jordan. The study model has been constructed based on the unified theory of acceptance and the use of technology2 (UTAUT2), by incorporating a new construct (aesthetics) to explore the usage intention of Mobile Augmented Reality in Tourism (MART). A questionnaire was used and distributed to a sample of 450 participants. Data were analyzed using the Smart PLS version 3.0. for testing 12 hypotheses. 29 measurement items were carefully reviewed based on previous studies that were selected to assess the… More >

  • Open Access

    ARTICLE

    Design and Implementation of Museum Educational Content Based on Mobile Augmented Reality

    Jin Qian1,2, Juan Cheng1,2,*, Yixing Zeng1, Tjondronegoro Dian W.3

    Computer Systems Science and Engineering, Vol.36, No.1, pp. 157-173, 2021, DOI:10.32604/csse.2021.014258

    Abstract In the digital age, museums are becoming increasingly integrated with media technology. The interactive mode of museum education brought about by new digital communication technology can increase the audience’s participation and interest in museum education content. This paper attempts to use Mobile Augment Reality (MAR) technology to design museum education content under the guidance of the principle of abstraction hierarchy from the theory of education optimization. With the help of MAR technology, museum education content can move up and down at different levels of information abstraction. The purpose is to help the audience move between perceptual knowledge and rational knowledge… More >

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