Qiang Zhang1, Shuo Feng1, Shanxiong Chen2, Teng Wan1, Ying Qi1,*
CMC-Computers, Materials & Continua, Vol.86, No.1, pp. 1-22, 2026, DOI:10.32604/cmc.2025.068247
- 10 November 2025
Abstract Human motion modeling is a core technology in computer animation, game development, and human-computer interaction. In particular, generating natural and coherent in-between motion using only the initial and terminal frames remains a fundamental yet unresolved challenge. Existing methods typically rely on dense keyframe inputs or complex prior structures, making it difficult to balance motion quality and plausibility under conditions such as sparse constraints, long-term dependencies, and diverse motion styles. To address this, we propose a motion generation framework based on a frequency-domain diffusion model, which aims to better model complex motion distributions and enhance generation… More >