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Search Results (19)
  • Open Access

    REVIEW

    Overview of 3D Human Pose Estimation

    Jianchu Lin1,2, Shuang Li3, Hong Qin3,4, Hongchang Wang3, Ning Cui6, Qian Jiang7, Haifang Jian3,*, Gongming Wang5,*

    CMES-Computer Modeling in Engineering & Sciences, Vol.134, No.3, pp. 1621-1651, 2023, DOI:10.32604/cmes.2022.020857

    Abstract 3D human pose estimation is a major focus area in the field of computer vision, which plays an important role in practical applications. This article summarizes the framework and research progress related to the estimation of monocular RGB images and videos. An overall perspective of methods integrated with deep learning is introduced. Novel image-based and video-based inputs are proposed as the analysis framework. From this viewpoint, common problems are discussed. The diversity of human postures usually leads to problems such as occlusion and ambiguity, and the lack of training datasets often results in poor generalization ability of the model. Regression… More >

  • Open Access

    ARTICLE

    Optimal Deep Convolutional Neural Network with Pose Estimation for Human Activity Recognition

    S. Nandagopal1,*, G. Karthy2, A. Sheryl Oliver3, M. Subha4

    Computer Systems Science and Engineering, Vol.44, No.2, pp. 1719-1733, 2023, DOI:10.32604/csse.2023.028003

    Abstract Human Action Recognition (HAR) and pose estimation from videos have gained significant attention among research communities due to its application in several areas namely intelligent surveillance, human robot interaction, robot vision, etc. Though considerable improvements have been made in recent days, design of an effective and accurate action recognition model is yet a difficult process owing to the existence of different obstacles such as variations in camera angle, occlusion, background, movement speed, and so on. From the literature, it is observed that hard to deal with the temporal dimension in the action recognition process. Convolutional neural network (CNN) models could… More >

  • Open Access

    ARTICLE

    Classification of Multi-Frame Human Motion Using CNN-based Skeleton Extraction

    Hyun Yoo1, Kyungyong Chung2,*

    Intelligent Automation & Soft Computing, Vol.34, No.1, pp. 1-13, 2022, DOI:10.32604/iasc.2022.024890

    Abstract Human pose estimation has been a major concern in the field of computer vision. The existing method for recognizing human motion based on two-dimensional (2D) images showed a low recognition rate owing to motion depth, interference between objects, and overlapping problems. A convolutional neural network (CNN) based algorithm recently showed improved results in the field of human skeleton detection. In this study, we have combined human skeleton detection and deep neural network (DNN) to classify the motion of the human body. We used the visual geometry group network (VGGNet) CNN for human skeleton detection, and the generated skeleton coordinates were… More >

  • Open Access

    ARTICLE

    Image Translation Method for Game Character Sprite Drawing

    Jong-In Choi1, Soo-Kyun Kim2, Shin-Jin Kang3,*

    CMES-Computer Modeling in Engineering & Sciences, Vol.131, No.2, pp. 747-762, 2022, DOI:10.32604/cmes.2022.018201

    Abstract Two-dimensional (2D) character animation is one of the most important visual elements on which users’ interest is focused in the game field. However, 2D character animation works in the game field are mostly performed manually in two dimensions, thus generating high production costs. This study proposes a generative adversarial network based production tool that can easily and quickly generate the sprite images of 2D characters. First, we proposed a methodology to create a synthetic dataset for training using images from the real world in the game resource production field where machine learning datasets are insufficient. In addition, we have enabled… More >

  • Open Access

    ARTICLE

    Identification and Classification of Crowd Activities

    Manar Elshahawy1, Ahmed O. Aseeri2,*, Shaker El-Sappagh3,4, Hassan Soliman1, Mohammed Elmogy1, Mervat Abu-Elkheir5

    CMC-Computers, Materials & Continua, Vol.72, No.1, pp. 815-832, 2022, DOI:10.32604/cmc.2022.023852

    Abstract The identification and classification of collective people's activities are gaining momentum as significant themes in machine learning, with many potential applications emerging. The need for representation of collective human behavior is especially crucial in applications such as assessing security conditions and preventing crowd congestion. This paper investigates the capability of deep neural network (DNN) algorithms to achieve our carefully engineered pipeline for crowd analysis. It includes three principal stages that cover crowd analysis challenges. First, individual's detection is represented using the You Only Look Once (YOLO) model for human detection and Kalman filter for multiple human tracking; Second, the density… More >

  • Open Access

    ARTICLE

    Human Pose Estimation and Object Interaction for Sports Behaviour

    Ayesha Arif1, Yazeed Yasin Ghadi2, Mohammed Alarfaj3, Ahmad Jalal1, Shaharyar Kamal1, Dong-Seong Kim4,*

    CMC-Computers, Materials & Continua, Vol.72, No.1, pp. 1-18, 2022, DOI:10.32604/cmc.2022.023553

    Abstract In the new era of technology, daily human activities are becoming more challenging in terms of monitoring complex scenes and backgrounds. To understand the scenes and activities from human life logs, human-object interaction (HOI) is important in terms of visual relationship detection and human pose estimation. Activities understanding and interaction recognition between human and object along with the pose estimation and interaction modeling have been explained. Some existing algorithms and feature extraction procedures are complicated including accurate detection of rare human postures, occluded regions, and unsatisfactory detection of objects, especially small-sized objects. The existing HOI detection techniques are instance-centric (object-based)… More >

  • Open Access

    ARTICLE

    3D Head Pose Estimation through Facial Features and Deep Convolutional Neural Networks

    Khalil Khan1, Jehad Ali2, Kashif Ahmad3, Asma Gul4, Ghulam Sarwar5, Sahib Khan6, Qui Thanh Hoai Ta7, Tae-Sun Chung8, Muhammad Attique9,*

    CMC-Computers, Materials & Continua, Vol.66, No.2, pp. 1757-1770, 2021, DOI:10.32604/cmc.2020.013590

    Abstract Face image analysis is one among several important cues in computer vision. Over the last five decades, methods for face analysis have received immense attention due to large scale applications in various face analysis tasks. Face parsing strongly benefits various human face image analysis tasks inducing face pose estimation. In this paper we propose a 3D head pose estimation framework developed through a prior end to end deep face parsing model. We have developed an end to end face parts segmentation framework through deep convolutional neural networks (DCNNs). For training a deep face parts parsing model, we label face images… More >

  • Open Access

    ARTICLE

    Robot Pose Estimation Based on Visual Information and Particle Swarm Optimization

    Carlos Lopez-Franco1, Javier Gomez-Avila2, Nancy Arana-Daniel3, Alma Y. Alanis

    Intelligent Automation & Soft Computing, Vol.24, No.2, pp. 431-442, 2018, DOI:10.31209/2018.100000000

    Abstract This paper presents a method for 3D pose estimation using visual information and a soft-computing algorithm. The algorithm uses quaternions to represent rotations, and Particle Swarm Optimization to estimate such quaternion. The rotation estimation problem is cast as a minimization problem, which finds the best quaternion for the given data using the PSO algorithm. With this technique, the algorithm always returns a valid quaternion, and therefore a valid rotation. During the estimation process, the algorithm is able to detect and reject outliers. The simulations and experimental results show the robustness of algorithm against noise and outliers. More >

  • Open Access

    ARTICLE

    Pose Estimation of Space Targets Based on Model Matching for Large-Aperture Ground-Based Telescopes

    Zhengwei Li1,2, Jianli Wang1,*, Tao Chen1, Bin Wang1, Yuanhao Wu1

    CMES-Computer Modeling in Engineering & Sciences, Vol.117, No.2, pp. 271-286, 2018, DOI:10.31614/cmc.2018.04005

    Abstract With the development of adaptive optics and post restore processing techniques, large aperture ground-based telescopes can obtain high-resolution images (HRIs) of targets. The pose of the space target can be estimated from HRIs by several methods. As the target features obtained from the image are unstable, it is difficult to use existing methods for pose estimation. In this paper a method based on real-time target model matching to estimate the pose of space targets is proposed. First, the physically-constrained iterative deconvolution algorithm is used to obtain HRIs of the space target. Second, according to the 3D model, the ephemeris data,… More >

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