Table of Content

Emergent Computer-Based Methods and Internet of Things Technologies for Physical Therapy, Dentistry, Medicine, and Engineering

Submission Deadline: 30 November 2021 (closed)

Guest Editors

Dr. Aya Sedky Adly, Helwan University, Egypt.
Dr. Mahmoud Sedky Adly, Royal College of Surgeons of Edinburgh, United Kingdom.
Dr. Afnan Sedky Adly, Cairo University, Egypt.

Summary

The rapid development of modern computer-based methods in different domains of expertise for physical therapy, dentistry, medicine, and engineering as well as the significant improvement of IoT technologies has caused the computer-based technologies to move beyond boundaries.
Currently, there is a great need for computer-based applications in these fields in order to establish novel disciplines that can assist healthcare professions and engineers in facilitating a reliable and efficient working environment by widening their base of support.


Keywords

• Computer-based
• Computer-aided
• Computer-guided
• Computer-integrated
• Internet of things
• Internet of medical things
• Internet of intelligent things
• Artificial intelligence
• Virtual reality
• Tele-medicine
• Tele-therapy
• Tele-dentistry
• Tele-rehabilitation
• Tele-engineering
• Tele-care
• Tele-health
• Tele-monitoring

Published Papers


  • Open Access

    ARTICLE

    Dimensionality and Angular Disparity Influence Mental Rotation in Computer Gaming

    Akanksha Tiwari, Ram Bilas Pachori, Premjit Khanganba Sanjram
    CMC-Computers, Materials & Continua, Vol.72, No.1, pp. 887-905, 2022, DOI:10.32604/cmc.2022.023886
    (This article belongs to this Special Issue: Emergent Computer-Based Methods and Internet of Things Technologies for Physical Therapy, Dentistry, Medicine, and Engineering)
    Abstract Computer gaming is one of the most common activities that individuals are indulged in their usual activities concerning interactive system-based entertainment. Visuospatial processing is an essential aspect of mental rotation (MR) in playing computer-games. Previous studies have explored how objects’ features affect the MR process; however, non-isomorphic 2D and 3D objects lack a fair comparison. In addition, the effects of these features on brain activation during the MR in computer-games have been less investigated. This study investigates how dimensionality and angular disparity affect brain activation during MR in computer-games. EEG (electroencephalogram) data were recorded from sixty healthy adults while playing… More >

  • Open Access

    ARTICLE

    Accurate Location Estimation of Smart Dusts Using Machine Learning

    Shariq Bashir, Owais Ahmed Malik, Daphne Teck Ching Lai
    CMC-Computers, Materials & Continua, Vol.71, No.3, pp. 6165-6181, 2022, DOI:10.32604/cmc.2022.024269
    (This article belongs to this Special Issue: Emergent Computer-Based Methods and Internet of Things Technologies for Physical Therapy, Dentistry, Medicine, and Engineering)
    Abstract Traditional wireless sensor networks (WSNs) are not suitable for rough terrains that are difficult or impossible to access by humans. Smart dust is a technology that works with the combination of many tiny sensors which is highly useful for obtaining remote sensing information from rough terrains. The tiny sensors are sprinkled in large numbers on rough terrains using airborne distribution through drones or aircraft without manually setting their locations. Although it is clear that a number of remote sensing applications can benefit from this technology, but the small size of smart dust fundamentally restricts the integration of advanced hardware on… More >

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